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Fallout 4 unique energy weapons
Fallout 4 unique energy weapons











fallout 4 unique energy weapons

Using AP drains cores more quickly, so I don't want to make heavy use of VATS or Sprinting, and none of the perks here are interesting. Hacker (also non-negotiable), Scrapper, Science, and Nuclear Physicist are my interests here.

fallout 4 unique energy weapons

Here for Local Leader and Lone Wanderer. Lifegiver and Toughness are nice, but I can boost my stats as needed later on to get them they're not a core of the build. Refractor is also interesting, but Power Armor is pretty durable, so I can probably get away without it. This is a must-have perk for me, so this is non-negotiable. I'll probably boost this to 5 later so I can pick up Heavy Gunner, as I want to mess around with the Gatling Laser and the Flamer eventually. This is for Armorer, since you need that to upgrade your Power Armor.

fallout 4 unique energy weapons

Combine that with the new Power Armor system, and I really want to make a Power Armored Energy Weapon Specialist build in this game. I've been running a character who uses guns (a Pistol for most work, and a Sniper Rifle for distance work), but I had a lot of fun with my Energy Weapon Specialist in New Vegas.













Fallout 4 unique energy weapons